Interactives are much more than text, graphics, audio, and video information on a Web page. They provide an engaging environment where learners can organize resources, manipulate information, and even create new content. Students aren't simply consumers of information; they become part of an active, learning experience.
According to Annenberg Media, interactives provide "educators and students with strategies, content, and activities that can enhance and improve students’ skills in a variety of curricular areas" (2009, ¶ 1).
BAM! Body and Mind (http://www.bam.gov/) from the Centers for Disease Control and Prevention.
Food Detectives (http://www.fooddetectives.com/
- Annenberg Media. http://www.learner.org/interactives/
- Field Museum. http://www.fieldmuseum.org/exhibits/online_interactive.htm
DNA Interactive (http://www.dnai.org/)
Nobel Prize Educational Games (http://nobelprize.org/educational_games/) where students become scientists and explore significant scientific topics.
BioInteractive Video Labs (http://www.hhmi.org/biointeractive/vlabs/index.html), students conduct lab experiments on topics such as disease.
Dynamic Earth (http://www.mnh.si.edu/earth/) incorporate artifacts related to geology, gems, and minerals from the Smithsonian's huge holdings.
EcoKids Games (http://www.ecokids.ca/pub/games_activities/) explore topics related to wildlife, climate change, energy, water, waste, and more.
Exploratorium's How Do We Know What We Know? (http://www.exploratorium.edu/evidence/) focuses on the use of evidence during an investigation.
New York Philharmonic Kidzone (http://www.nyphilkids.org/games/
ENGLISH and HISTORY
The interactive Shakespeare: Subject to Change (http://broadband.ciconline.org/shakespeare/) is a great way to draw young people into the works of Shakespeare.
Smithsonian's History Explorer. http://historyexplorer.americanhistory.si.edu/interactives/
National Gallery of Art (http://www.nga.gov/education/classroom/)
Museum of Modern Art (http://www.moma.org/learn/activities/)
The Artist's Toolkit (http://www.artsconnected.org/toolkit) provides animated demonstrations of art techniques.
Lure of the Labyrinth (http://labyrinth.thinkport.org/), a pre-algebra adventure game
Math by Design (http://mathbydesign.thinkport.org/) incorporates short video clips demonstrating real-world applications of math.